WOW Power Leveling: The vast wilderness of Aden can transform into a battlefield at any moment
Player vs. Player Combat: Overview - Life in the world of Lineage II can be a dangerous and exciting WOW Power Leveling experience. Although towns and villages are safe havens, the vast wilderness of Aden can transform into a battlefield at any moment.
With skirmishes with random bandits, violent territorial disputes, and all out clan and alliance wars, there is always a chance that a regular day will turn into rigorous Player vs. Player (PvP) experience.
The only law in this chaotic landscape is the rule of Karma. Two players that are fighting with one another will both be marked as aggressive, at which point only regular death penalties will apply.
However, if someone kills another that is not aggressive, they will gain Karma and become chaotic, marked in red to everyone that can see their name.
Chaotic players can be attacked or killed without penalty. If a chaotic player has killed more than five innocents, there is a chance they will drop some of their hard-earned equipment upon death.
Despite the penalties, there may be times when gaining Karma is the only option, especially for revenge or to administer frontier justice.
In this case, Karma can be removed slowly by killing monsters or by dying at the hand of another player.